Fast Housing 1.0.1 | Christophe Blattmann
Fast Housing 1.0.1 | Christophe Blattmann
Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It’s an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.
This script creates a FA_House object which works as any 3ds Max object: any deformer can be applied, animatable parameters, can be converted to mesh etc …
Customizable features:
– Roof
– Terrace
– Beams
– Add/Remove windows
– Arch
– Surround
– Frame
– Balcony
– Shutters
Other features:
– Corner windows.
– Each part of the house has its own material ID making the texturing easier, some parts has a customizable material ID.
– Some parts includes their own UV mapping and UV tiling.
– Save/Load parameters in an external file.
– Multiply all distances at once, easy way to adapt the object to your scene units.
– Copy/Paste windows parameters.