FStorm Paints | Jeff Patton
FStorm Paints by Jeff Patton
Here are a few different paint materials (FStorm + 3ds Max). The configurations are similar in that there’s a base layer + 2 flake layers (turn these on/off and adjust colors as needed) + clear coat layer. Within each of those materials are procedural shaders and some bitmaps to break up colors, gloss, and add bump/roughness.
Quick tips: How to remove the white or blue border of the final rendered image in 3dsMax with Corona Renderer
Short video learn how to remove the white or blue border of the final rendered image in 3dsMax with Corona Renderer. This way so useful for the post production with Photoshop. Try it and happy rendering!!!