How To Create Realistic Snow With V-Ray For 3ds Max

In this tutorial, you’ll delve into the art of creating a magical winter landscape using V-Ray for 3ds Max. Follow these steps to achieve a realistic snow-covered appearance:

  1. Ground Geometry Modification: Adjust your ground geometry to simulate the snowy landscape. Utilize displacement and noise textures to achieve the desired effect.
  2. Subsurface Scattering Shader: Craft a specialized subsurface scattering shader. Fine-tune its parameters to evoke an authentic snow-like quality.

Remember, if you have any questions or suggestions for future tutorial topics, feel free to share them in the comments section below. Happy creating!

For more information about our products, visit the official Chaos website. You can also find useful tutorials and updates on our Facebook and Instagram pages. Try V-Ray for 3ds Max here.

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