iCars | Realistic Traffic & Vehicle Animation in Blender (Easiest Workflow)

Meet iCars, the Blender car animation add-on built for fast, cinematic results. In this trailer you’ll see 18 rigged vehicles, path-based animation (Curve Control), Auto Drift, Ghosts preview, Free Drive (keyboard control), and a full Traffic Simulation system that syncs live with iCity. Perfect for archviz, game/film previz, and procedural city shots.

What’s inside iCars:

Vehicles:

  • 18 vehicles ready to use (each comes in Low-poly & High-poly versions).
  • Fully rigged with clean transforms for smooth animation.
  • Advanced materials & customization for paint, finish, lights, glass, and more.

Animation Systems:

  • Curve Control: draw a path, snap the car to it, and animate speed/turns with clean handles.
  • Auto Drift: generate natural drifts along corners with minimal setup.
  • Ghosts Control: preview future frames of motion; adjust spacing and frame count for timing.
  • Free Drive: real-time driving with the keyboard—great for layout and quick previs.

Traffic System:

  • Live sync with iCity road networks for instant, believable traffic.
  • Traffic lights and roundabout support.
  • Works for highways and streets; tune lanes, spacing, and flow for crowd-level scenes.

Camera Control:

  • Compatible with all animation systems.
  • Follow car or path, pick multiple angles, and keyframe full transform parameters for cinematic shots.

Materials:

  • Physically-based car shader with realistic reflections, coat, flakes, glass, light, and peel options—built for visual polish.

Who iCars is for:

  • ArchViz artists building drive-throughs and city shots
  • Filmmakers/previz needing controllable, repeatable vehicle motion
  • Game environment creators who want quick traffic/population passes
  • Educators & students learning vehicle animation the practical way

Try iCars

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