iCars | Realistic Traffic & Vehicle Animation in Blender (Easiest Workflow)
Meet iCars, the Blender car animation add-on built for fast, cinematic results. In this trailer you’ll see 18 rigged vehicles, path-based animation (Curve Control), Auto Drift, Ghosts preview, Free Drive (keyboard control), and a full Traffic Simulation system that syncs live with iCity. Perfect for archviz, game/film previz, and procedural city shots.
What’s inside iCars:
Vehicles:
- 18 vehicles ready to use (each comes in Low-poly & High-poly versions).
- Fully rigged with clean transforms for smooth animation.
- Advanced materials & customization for paint, finish, lights, glass, and more.
Animation Systems:
- Curve Control: draw a path, snap the car to it, and animate speed/turns with clean handles.
- Auto Drift: generate natural drifts along corners with minimal setup.
- Ghosts Control: preview future frames of motion; adjust spacing and frame count for timing.
- Free Drive: real-time driving with the keyboard—great for layout and quick previs.
Traffic System:
- Live sync with iCity road networks for instant, believable traffic.
- Traffic lights and roundabout support.
- Works for highways and streets; tune lanes, spacing, and flow for crowd-level scenes.
Camera Control:
- Compatible with all animation systems.
- Follow car or path, pick multiple angles, and keyframe full transform parameters for cinematic shots.
Materials:
- Physically-based car shader with realistic reflections, coat, flakes, glass, light, and peel options—built for visual polish.
Who iCars is for:
- ArchViz artists building drive-throughs and city shots
- Filmmakers/previz needing controllable, repeatable vehicle motion
- Game environment creators who want quick traffic/population passes
- Educators & students learning vehicle animation the practical way