How to simulate water movement in 3Ds Max

 

John Anderson, Ragdoll Studio , show us how to simulate moving water from the displacement of a boat, without any plugin or script, only the old 3ds Max and Particle Flow.

If you are a user of Facebook you can help this group of artists with like in your Fanpage to continue generating more content I like this!

Source: CGMeetup

You might also like
Leave A Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.