Chaos Corona 9 released for 3ds Max and Cinema 4D
Chaos Corona 9 for 3ds Max and Cinema 4D is out now!
Quick overview:
Procedural Clouds: Fine-tune your skies to fit the needs of different scenes, and animate them with ease – you can even include airplane trails.
Corona Pattern: Tile geometry just like you would tile bitmaps. Greater realism than using maps, and it can actually reduce memory requirements.
Edge Trimming: An update to Chaos Scatter, this gives you control over lawns, for example, keeping that edging neat and tidy.
Lots of other improvements: Depth of Field from the fisheye camera, new Material Override settings to preserve slicers, out-of-core texture rendering to save memory at render time, and more.
Full details on the blog post at: https://blog.corona-renderer.com/chaos-corona-9-released/
Here’s the quick overview of just some of the biggest new features: