Fast Housing 2.1.2

Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It’s an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

This script creates a FA_House object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc …

Customizable features:

– Base shape: facades B and D are controlled by angles

– Roof: break point, extensions, asymmetric options and more

– Terrace

– Beams

– Arch

– Surround

– Frame

– Balcony

– Shutters

– Roof windows

– Chimneys


Other features and utilities:

– Optimize geometry option to reduce the number of polygons and vertices

– Autobackup: save automatically all parameter in a loadable external file

– Corner windows.

– Windows can be added horizontally or vertically

– Each part of the house has its own material ID making the texturing easier, some parts has a customizable material ID.

– Some parts includes their own UV mapping and UV tiling.

– Save/Load parameters in an external file.

– Multiply all distances at once, easy way to adapt the object to your scene units.

– Copy/Paste windows parameters.

– Save/Load your own templates



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