How to install the Poliigon Material Converter addon for 3dsMax
A 3DS Max tutorial on how to install the Poliigon Material Converter addon.
This addon will automatically create a material out of your texture maps. It works in 3dsmax 2015 and up, with renderers; Vray, Arnold, Corona, Redshift, Octane, Art and MentalRay,…
How to install:
- Download the material converter .zip file and extract it into a folder on your computer.
- Drag the installation file from that new folder onto the 3dsmax viewport.
- Navigate to Customize > Customize User Interface > Toolbars. Then under “Category” find “Poliigon” and drag the converter onto either an existing toolbar above the 3D viewport, or create your own new one.
Click the Poliigon logo icon and it’s all ready to go!