News from Kstudio (Project Manager version 3.17.26)

The new version of Project Manager allows you to batch-archive 3ds Max files and Material Libraries with all assets.

This is an extremely useful feature for backing up your projects and models, transferring data to another location or rendering on a farm, such as RebusFarm.

Just add a folder (folders) or some 3ds Max files or a material library, specify the folder where you want the data stored, and shortly you will have all the archives ready.


  • Drastically speeds up opening directories
  • Speeds up file search
  • Speeds up showing files from sub-folders
  • Batch-archives 3ds Max files and material libraries with assets [Batch Render&Relink]
  • Adds an ability to paste and drag&drop multiple directories
  • Move to Top Level command now supports multiple directories
  • Move Above/Below command now supports multiple directories
  • Adds support to animated FBX models (experimental)
  • Speeds up caching JPG and PNG images
  • Displays Assign Material dialog box when dragging and dropping a material onto multiple selected nodes
  • Adds partial support to paths longer than 256 characters
  • Adds a new API callback — #PreProcess [Batch Render&Relink]
  • Fixes an issue with searching assets in Categories
  • Fixes an issue with converting 3d models to Final Render proxy
  • Fixes a minor issue with merging some 3ds Max files
  • Fixes an issue with displaying embedded thumbnails for Revit, SketchUp, and some other 3d formats
  • Fixes an issue with previewing of Substance SBSAR files
  • Fixes a bug that caused 3ds Max to crash when trying to render corrupted IES photometric files
  • Fixes an issue with assigning HDRs to light by dragging them to the viewport
  • Fixes an issue with renaming links to xRef scenes using Advanced Asset Renamer
  • Fixes a bug during relinking and collecting assets
  • Fixes an issue with relinking paths longer than 256 characters
  • Fixes an issue with opening a preview window for files using UNC path
  • Fixes some minor interface issues
  • Performance optimizations and speed improvements

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