Framer Modifier for 3dsMax

3dsMax topology based frame modeling modifier.

Procedural tool for frame like structure creating.

Useful for creating facades, structures, grids, furniture, patterns and more.

Adjustable elements:
– Border frames
– Secondary frames
– Surface elements
– Balcony elements
– Interior volumes

Filtering options:
– Selection only
– Sides only

Parameters randomization options

Material ID setup for each element

Unify flow option: Arrange frames so they are always guided correctly.

Random clone option : Clone objects with unique random seed from each copy.

Works only with editable poly.

Quads only.

Support: 3dsMax 2018.1 and newer.

Download here:

GUMROAD

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