How to use photo-scanned assets with Forest Pack

Using photo-scanned assets with Forest Pack

Using photo-scanned assets with Forest Pack

In this tutorial we look at how to use assets created using photo scanning techniques in conjunction with Forest Pack Pro including how to use surfaces, import and use photogrammetry models, and prepare 3D assets from texture atlases.

In the process we’ll demonstrate a complete workflow for creating a woodland scene by layering 10 Forest Pack objects, and look at the key settings used to control each of the scatters.

See more of this tutorial here

 

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