How to improve your renders in post with the Shading Normal AOV | Volker Troy

How to improve your renders in post with the Shading Normal AOV | Volker Troy

 

A quick runthrough on how to use the Shading Normal AOV, that can be created by any renderer out there, to improve your renders in postproduction. If you want to paint in accurate highlights depending on the geometry, relight your renders or paint in details to support the shape of your renders.

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Via Bernd Haier
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