How to improve your renders in post with the Shading Normal AOV | Volker Troy

How to improve your renders in post with the Shading Normal AOV | Volker Troy

 

Read more
1 of 347

A quick runthrough on how to use the Shading Normal AOV, that can be created by any renderer out there, to improve your renders in postproduction. If you want to paint in accurate highlights depending on the geometry, relight your renders or paint in details to support the shape of your renders.

Download the photoshop layered image

Via Bernd Haier
You might also like

Leave A Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.